BFG – Modular Cargos

So the pace increases in July :).

Today, a bit of a check up on a long term project of mine. As the BFG rulebook said, the transports add some variety to any fleet. GW only produced two imperial transports. Forge World did some variants and new transports for the Kor’Or’Vesh Tau and the Eldar, and quite nice heavy transports for the Imperium. As it is a bit restraining, because nothing looks more than a fuel transport that the same fuel transport. In the Battlefleet Gothic Magazine 4, Nate Montes did submit some profiles to recycle old Space Fleet models to count as new transports classes, and a cute little scenario with a pair of tables to deal with the civilian reaction in a space battle (from the coward that flees to the madman who charges the ennemy with it’s puny transport … In all cases, your convoy formation is forgotten). Since then, Warp Rift did submit some new profiles for a bit less than a dozen transports and some nice examples and tutorials.

To sum it up, I always had a lot of fun to imagine various cargo ships, all different. A bit similar to scale model railway, when you assemble a convoy of very different freight railcars. All of this must come from the old and blessed days of Transport Tycoon.

The Alpha of it all ...

The Alpha of it all …

So here I am since some weeks, building small pieces of modular transport ships, dividing them between prow, cargo section, stern and special modules :

The prows

The firsts cargo sections :

And the Sterns :

And 2 modules, one of engines and one of battlements, to be inserted and create armed or fast variants (before I gather my wits and do several versions of each cargos) :

And three fast examples :

Sabot Containers Composition

Sabot Containers Composition

Beaky/Sabot/Crescent Composition

Beaky/Sabot/Crescent Composition

A clearly excessive composition :)

A clearly excessive composition 🙂

Basically some blocks have been thought together, but everything is adaptable with everything. Some time the result may be not just as well as thought, but at least the freedom of composition should be here.

I think I’ll test them during this summer :).

5 thoughts on “BFG – Modular Cargos

  1. Hi Tim,

    After a lot of delay and real-life time eating issues I should launch some of them in the months to come. The main technical issue on this was to find a suitable printer and not too expensive to shape the masters. I shall update (finally) this blog with the changes and evolutions. The dead-hobby time should be over now :).

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